Having rested after the dungeon encounter with the spider, the party decided to push forth.
Not 15 minutes into their travels in the underground tunnels, they stumbled across two kobolds. One of the kobolds immediately ran for their life, while the other, a mage kobold, struck his sun rods against each other to create a load *clap" sound, which depleted the sunrods significantly. The kobold mage then also attempted to retreat down the straight tunnel.
The party gave chase – unfortunately Theren and Bingo were at the back of the party and were flatfooted, while the rest acted immediately. Tylan, the half elf sorcerer, moved forward and released a barrage of magic missiles, quickly taking down the lightly armed kobold. However, the other kobold, a mage, shrug off the damage and was still hastily retreating.
The druid and the dragonborn fighter were catching up, but suddently, traps! As the ran past a small alcove in the tunnel, two small axes barely missing both, followed up with another two, that seemed to have misfired and landed safely at their feet.
It appeared is the mage was almost out of reach, when the Raak the druid caught up with him and managed to punch him out with his bare hands, before he could reach his allies. The party knew that the other kobolds have been warned and retreated back, taking the kobold bodies with them.
The alcove area where the traps were set off provided a small alcove. Bingo the halfling rogue searched the area and found two further active axe traps and a hidden door, which was also trapped. He disarmed the door and after Tylan tried to unsusscessfully open the stuck door, Nadar almost took it off it’s hinges. Inside were 6 axe traps. Bingo’s eyes watered with joy.
They contemplated setting the traps up, but Theren and Raak warned the party that two more kobolds were on their way. Bingo quickly scattered his ball bearings and the party prepared to ambush the two casually walking kobolds.
As the kobolds approached with their torches out, they noticed a light coming from the party. Tylan hadn’t turned dimmed the larntern. One of the kolbolts said, “something is up” in draconic and Tylan quickly understood they were spotted and turned off the light.
While one kobold turn and started to walk away, the party quickly reacted. Rogue, now in pitch black, sneaked attacked the standing kobold. He fell where he stood without making no more sound than a sigh. However, the ball bearings that were meant to help the allies were now hindering them. A faux pas on the halflings side. Each party member had to step over them carefully, so not to make any more noise or sound.
Theren was the only one close enough to the last kobold and threw one of his daggers, missing the kobold and alerting him of his presence.
The kobold made a dash for it. Tylan stepped in and scorched the kobold with his Fire bolt cantrip. Another disaster averted by quick reactions.
The rogue set the traps and everyone instantly felt they were much safer, than before.
The party then waited for more kobolds… and waited … and waited long enough for the 100’s of scattered ball bearings to be collected up.
Bingo was then given the task of scouting the hallway up ahead. As he moved closer to the end of the tunnel, warmth and flickering light surrounded him. He could now see the 10ft corridor in which they have been battling had opened up into a room with a domed sealing.
He instantly spotted the single kobold standing behind some barricades. Although Bingo was almost in plain sight, his small body and stealth skills kept him safe. He drew a dagger and tried to hit the kobold in his throat. He hit the barricades and the kobold instantly gave chase. Bingo ran for his life, but the kobold did not slow down. The kobold was running with a small axe in one hand and a small torch in the other, inevitably helping Bingo see the way ahead of him.
Bingo danced around the set traps, making sure not set them off. However, the kobold did not take notice of the halfling’s nimble body moving left and right avoiding specific areas on the floor. Why would he? His dinner was right in front of him!
Before the rest of the party could properly make out the kobold he was slain by the very traps he was tasked to look after.
The party entered the domed room – they were now inside the Gonin fort, well underneath it.
A search of the surrounding area did not prove to be bountiful. Two doors led out of the room. The first, well worn, with a clearly used path and the second, barred from the side they were on. Why is it locked? The druid moved towards the barred door and listened – he could hear light movement, hissing coming from the other side of the door and a rummbling coming from the dragonborn’s backpack. The Nadar’s spidy stirred as his enemies were close again. Spiders were on the other side and the party was happy to leave it that way.
Nadar opened the other door and moved up the enclosed spiral stairs, quietly.
At the top of the stairs, the rogue peaked around the corner – Sleeping kobolds! With one in robes on a second floor balcony in this enclosed two level room. Small glimpses of light made their way through the blocked windows of the large semi rectangular room, measuring about 60 by 40ft, they were definitely inside the fort now.
He spotted that the awake kobold was moving about and was currently looking away. He snuck up to the stairs leading to the balcony and snuck up on the kobold, killing him instantly and making sure he made no sound as he died in Bingo’s hands.
Bingo then climbed down and coup de graced the rest of the kobolds, while they all slept (possibly of eating humanoids of his size).
The party found an unspoiled food container and had a bit to quickly eat before moving up, staying quite, always quite, except for the dragonborn, who kept slapping the walls with his tale.
On the next level another large room, of about the same size. This one had books, lots of book, a library that had bookshelves reaching 25+ ft! The rogue spotted a kobold hiding in one the massive book shelves and instinctively attacked him. The kobold had no chance and died, falling out of the bookshelf, onto the other side.
The party heard more movement coming from the other side of the book shelf and moved in. The rogue first saw the kobold, setting things on fire, the party could now smell of burned paper in the air. Bingo surprised the mage kobold and killed it in one hit. The party tried to save the maps, books and scrolls that were set on fire.
Theren, Bingo and Tylan managed to save what looked to be most important, a scroll, a map and a book. Instantly they spotted that another scroll was at the end of the table, at the edge of the balcony and could only be saved if someone could jump from below.
Raak didn’t hesitate and jumped as far as he could, grabbing the scroll, but with his keen eyes he spotted yet another scroll, likely to catch fire in the next few seconds. He relayed this information to his dragonborn ally. Nadar sprinted with dragon like speed, using his tail to get extra height, grabbing the last scroll and bringing it to safety.
With their efforts, the kobold managed to only burn one of the books, one scroll and one of the maps. 5 out of 8, ain’t too bad.
The rogue searched the room while the party examined the documents.
Six kobold camps were located about an hour away from Gonin fort, each with a distinct purpose. It appeared that this was just one of the forts that was on a “hit” list of someone very powerful. They had some limited and scattered information about the 6 camps.
Some contained magic items, other gold and some even gnome hostages.
The halfling found a box, that was hidden in the books, near the first kobold. The druid identified them as potions of healing and some of the party drank them to heal up.
Further, the rogue found a map on the back of the very same kobold that fell from the book case. It indicated the following:
One of the first two camps had a magic dagger, the 2nd or 3rd had a magic short sword, the 4th or 5th had a magic long sword and the 5th or the 6th had a magic great sword.
The rogue also found Razerbeard’s pearl, the quest is almost complete, they just needed to return it to Baldur’s Gate, by sunrise.
The party gathered further important information from the map (containing limited information on troop movement) the book (containing a limited catalog of items taken) and scrolls – (relating to orders of key kobold missions and other loot).
Because some of these were in draconic and written quite badly, using various acronyms or symbols rather than words, it was difficult to decipher the information. But the party managed to gather the following information about the six camps:
Camps 1,2 or 3 contain 6 kobolds as the guard, which is deemed as the most guarded
Camps 4,5 or 6 have only 3 kobolds as guards, the least guarded.
Camps 4,5 or 6 have a fearsome half-orc warrior guarding the site
Camps 2-6 contain all of the kobold mages and also all of the hostages
Camp 4 contains majority of the gold
The camps are due for reinforcements within hours and to leave in their separate ways after, possibly resupplying larger camps with weapons, magic and food. Although the camps More information was needed.
Now the party had a decision to make, should they safely return back to Baldur’s Gate or take the chance and attack one of the camps? Should the split up and attack multiple camps? Which camps?
However, the party had yet not even finished clearing the fort of kobolds, two more levels lay above them, probably infested with the critters. How long would that take?